# CocosCreatorDemos **Repository Path**: guo_en/CocosCreatorDemos ## Basic Information - **Project Name**: CocosCreatorDemos - **Description**: 大道至简,殊途同归。 CocosCreatorDemos主要是整理并实现了一些常用的用户需求示例,希望可以给用户提供一些使用灵感。 CocosCreatorDemos mainly organizes and implements some common user‘s needs demos, hoping to provide users with some inspiration. - **Primary Language**: TypeScript - **License**: MIT - **Default Branch**: v3.8.x - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 294 - **Created**: 2024-11-29 - **Last Updated**: 2024-11-29 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## CocosCreatorDemos 大道至简,殊途同归。 ### 目的 | Purpose CocosCreatorDemos主要是整理并实现了一些常用的用户需求示例,希望可以给用户提供一些使用灵感。 CocosCreatorDemos provides some user's needs DEMOs, hoping to provide users with some inspiration. ### 版本 | Version Cocos Creator v3.8.x ### 2D | A1 | B1 | A2 | B2 | A3 | B3 | | :---: | :--- | :---: | :--- | :---: | :--- | | 1 | [3D模型显示在UI中(UIMeshRenderer)](#uimeshrenderermodel) | 2 | [骨骼动画显示在UI中(UIMeshRenderer)](#uimeshrendererskelanim) | 3 | [3D模型显示在UI中(RenderTexture)](#rendertexturemodel) | | 4 | [骨骼动画显示在UI中(RenderTexture)](#rendertextureskelanim) | 5 | [物体追踪](#bulletfollow) | 6 | [KTV歌词](#ktvlabel) | | 7 | [无限视差滚动背景](#scrollingbackground) | 8 | [虚拟摇杆](#virtualjoystick) | 9 | [屏幕点击震动](#screenvibrating) | | 10 | [金币落袋](#coinflytowallet) | 11 | [场景小地图](#sceneminimap) | 12 | [双人同屏](#dualsplitscreen) | | 13 | [2D围绕物体旋转一周](#camerarotatearound2d) | 14 | [2D物体移动残影](#objectmovingshadow) | 15 | [2D物体移动残影(spine)](#objectmovingshadowspine) | | 16 | [循环旋转菜单](#circularmenu) | 17 | [无限循环的翻页组件](#circlescrollview) | 18 | [打印机文字](#printerword) | | 19 | [放大镜](#magnifier) | 20 | [刮刮卡](#scratchcard) | 21 | [可视化算法](#visualizationalgorithm) | | 22 | [2D流体](#fluids2d) | 23 | [2D光照](#light2d) | 24 | [2D阴影](#shadowmap2d) | | 25 | [GIF资源加载](#gifresourceloading) | 26 | [画板](#drawingboard) | 27 | [列表视图扩展](#listviewextension) | | 28 | [自定义形状遮罩](#maskpolygon) | 29 | [水面反射](#watersurfacereflection) | 30 | [等电梯](#waitingelevator) | | 31 | [Spine局部换装](#spinechangeslotwithtexture) | 32 | [旋转循环页视图实现](#revolvepageview) | 33 | [图片切割](#spritesplit) | | 34 | [Spine骨骼控制](#spinedragcontroller) | 35 | [音视频倍数播放](#mediaplaybackrate) | 36 | [TiledMap自动寻路](#tilemappathfinding) | | 37 | [剪切板](#copyfile) | 38 | [卡片翻转](#cardflip) | 39 | [卡片阵列](#cardqueue) | | 40 | [卡片阵列翻转](#cardflipandqueue) | 41 | [Graphics拓展和SVG加载](#raphael) | 42 | [旋转循环翻页视图](#rotatelooppageview) | | 43 | [滚动抽奖](#lotteryrolling) | 44 | [从图集获取UV](#getuvfromtheatlas) | 45 | [RPG角色跟随](#getuvfromtheatlas) | | 46 | [可视化算法(柱形图)](#visualizationalgorithm2) | 47 | [转向行为](#steeringbehavior) | ### 3D | A1 | B1 | A2 | B2 | A3 | B3 | | :---: | :--- | :---: | :--- | :---: | :--- | | 1 | [3D围绕物体旋转一周(旋转摄像机)](#camerarotatearound3d) | 2 | [3D围绕物体旋转一周(四元数)](#camerarotatearound3dquat) | 3 | [3D文本](#modeltext) | | 4 | [第一人称射击](#firstpersonshooting) | 5 | [第一人称视角](#firstpersonperspective) | 6 | [3D模型点击旋转](#modeltoucharound) | | 7 | [3D围绕物体旋转(自转)](#selfrotatearound) | 8 | [模型换肤](#modeldressup) | 9 | [3D模型切割](#meshcutter) | | 10 | [3D模型运动变速](#tweengametimescale) | 11 | [3D骨骼动画移动残影](#modelresidualshadows) | 12 | [动态替换Mesh](#dynamicmesh) | | 13 | [模型查看器](#modelviewer) | 14 | [天空盒查看器](#skybox) | 15 | [闪电鞭](#lightningwhip) | | 16 | [塞尔达](#cartoonvegetation) | 17 | [FPS第一人称射击](#fpsfirstperson) | 18 | [自定义布告板](#custombillboard) | | 19 | [镜面效果](#mirroring) | 20 | [3D文字](#label3d) | 21 | [3D传送门](#portal3d) | | 22 | [3D寻路](#navigation3d) | ### 2D_Game | A1 | B1 | A2 | B2 | A3 | B3 | | :---: | :---: | :---: | :---: | :---: | :---: | | 1 | [人生重启器](#liferestart) | 2 | [UI大厅](#uidemo) | ### 3D_Game | A1 | B1 | A2 | B2 | A3 | B3 | | :---: | :---: | :---: | :---: | :---: | :---: | | 1 | [飞机大战](#airplane3d) | 2 | [快上车3D](#taxi3d) | 3 | [跑酷3D](#running3d) | | 4 | [射击3D](#shooting3d) | ### UIMeshRendererModel | 序号 | 标签 | 项目 | 编辑器版本 | 返回顶部 | 备注 | | :--- | :---: | :---: | :---: | :---: | :---: | | 1.1 | 2D | [3D模型显示在UI中(UIMeshRenderer)](https://gitee.com/yeshao2069/CocosCreatorDemos/tree/v3.8.x/demo/2d/Creator3.8.0_UIMeshRenderer) | 3.8.0 | [返回顶部](#2d) | 无 |