# TextureUnPacker **Repository Path**: android_ios_test/TextureUnPacker ## Basic Information - **Project Name**: TextureUnPacker - **Description**: This is reverse engineering of Texture Packer used in LibGdx Projects. - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-12-02 - **Last Updated**: 2021-01-25 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # TextureUnPacker *If you are wasting your time to unpack packed file one by one, use this tool.* This is reverse engineering of Texture Packer used in LibGdx Projects. ## Downloads [gdx-textureunpacker v.1.2](https://github.com/itsabhiaryan/TextureUnPacker/releases/download/v.1.2/gdx-textureunpacker.jar). [gdx-textureunpacker v.1.3](https://github.com/itsabhiaryan/TextureUnPacker/releases/download/v.1.3/TextureUnPacker.jar). ## FAQ ###### How to use this tool? - Just download jar file from this repository and run on your system. You need JRE to run on your desktop. - Give the pack file name by file chooser option. - Select your destination folder where your want to unpack your packed texture file. - Select unpack button. ###### What is the file type that it support? It supports : - **.pack** file which is generated by [gdx-texturepacker](https://github.com/libgdx/libgdx/wiki/Texture-packer) used in LibGdx projects. - **.plist** pack file which is used in cocos projects. - **.xml** file that is mostly used in unity for packing texture. ## License Dedicated to public domain.