# SharpDX **Repository Path**: aduva/SharpDX ## Basic Information - **Project Name**: SharpDX - **Description**: SharpDX GitHub Repository - **Primary Language**: C# - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-05-20 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # SharpDX [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://github.com/sharpdx/SharpDX/blob/master/LICENSE) [![Build status](https://ci.appveyor.com/api/projects/status/21v2akj26ytuyml6?svg=true)](https://ci.appveyor.com/project/xoofx/sharpdx) [![NuGet](https://img.shields.io/nuget/v/SharpDX.svg)](https://www.nuget.org/packages?q=Tags%3A%22SharpDX%22) Official web site: [sharpdx.org](http://sharpdx.org) SharpDX is an open-source project delivering the **full DirectX API for .Net on all Windows platforms**, allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application. ## Download All SharpDX packages are available as NuGet packages: [![NuGet](https://img.shields.io/nuget/v/SharpDX.svg)](https://www.nuget.org/packages?q=Tags%3A%22SharpDX%22) Nightly packages can be download by adding the NuGet feed "https://ci.appveyor.com/nuget/sharpdx" to your `NuGet.config` file: ```xml ``` ## Wiki Documentation You can find more documentation on the [Wiki](http://sharpdx.org/wiki) ## Build In order to compile SharpDX, you need to install **Visual Studio 2017 or newer** with the following workloads and components: - [x] Visual C++ Toolset Component - [x] Windows 10 SDK (10.0.14393.0) Component - [x] Windows 10 - 1809 SDK (10.0.17763.0) Component - [x] C# Development Workload - [x] .NET Core Cross Platform Development Workload ## Samples A collection of [Samples](https://github.com/sharpdx/SharpDX-Samples) using SharpDX exists as a separate github project.